As part of a Prague UX/UI team, your focus will be on guiding UX/UI work for a significant product area and handle complex projects with overlapping organizational lines by contributing improvements to processes and techniques, evolving user experience, designing visual elements for both gameplay and meta features of the Universal stream of the Prague studio, overseeing the UI kit, and introducing innovative approaches. You’ll closely collaborate with Game Designers on their creative vision, with System Designers (Business Analysts) on corner cases and documentation, and will work closely with Developers on implementing your ideas.
As Team Lead, you’ll proactively set vision for your area, with a goal to inspire and motivate other UX/UI Designers. You will focus on managing the UX/UI Design discipline, defining the discipline development strategy based on team portrait and studio roadmap, assigning tasks, reviewing outputs, and setting development goals while providing ongoing feedback. Join the design team of World of Tanks in Prague that values creativity and collaboration and get an extraordinary opportunity to be a part of a well-known gaming company. You will learn how games are developed and participate in creating features for a product with a multimillion audience. Your contributions will shape the gameplay experience for our vast player base, which makes this role very important in our mission to deliver top-tier gaming experience.
Design Manager
What are we looking for?
Work mode
Hybrid (2-3 days of work from the office)
Benefits and perks are tailored to the local market and culture. Our benefits in Prague include:
As part of a Prague UX/UI team, your main focus will be on improving user experience and designing visual elements...
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